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Originally published in
the Grand Rapids Business Journal, November 15,2004.
Back in the late 1980s when entire computer
systems could run on a solitary floppy disk, when computer
graphics had but two dimensions, and apparently I had all the
time in the world, I lost three entire days of a Christmas
vacation doing nothing but playing the game SimCity. Sigh.
It was delightful. Oh I had a certain amount of guilt at the
time and a new wife with deep concerns (what next -- Star Trek
conventions?), but as far as binges go, it was actually educational.
SimCity -- for those of you might have missed it because you
had lives or cable television -- was the first commercially
successful simulation game. The idea was for you to be a city
planner. You were given a chunk of land with forests, rivers,
oceans, etc, you zoned different parcels of the land (residential,
industrial, commercial), connected the parcels with roads and
public transportation, and based on this the sims (people)
would move in and build things and ask for more police and
pay taxes and plead for better roads and so on. Just like in
real life. Your job, as the omnipotent city-planner person,
was to grow your city to a sustainable level. Keep the taxes
flowing in while convincing the sims not to flow out.
And as omnipotent city-planner person, you got a glimpse at
your dark side (if you cared to look). For example, I would
jack my tax rates up for a few years and absolutely fleece
my sims so that I could buy an airport. Then I'd bulldoze the
zones the sims had vacated because of the high taxes and plop
the airport down right there. I'd zone flood-prone areas as
residential because better to wash away sims than my expensive
power plants. And I'd routinely bulldoze hospitals and churches
that the sims had built because, hey, you don't get no tax
money from hospitals and churches.
So what made this experience educational? Well, I learned
two things, which are reflected in this week's comic: One,
nothing makes people so temporarily happy as a new highway.
Greater Grand Rapids unveiled its M-6/SouthBelt/Paul Henry
Freeway this week thus achieving the very dream of every American
city: a complete loop of limited-access highway. I, myself,
took the blessed road home Wednesday, sailing along in 75 mph
bliss. Then, after exiting, I crawled along in a 15 minute
backup on a two-lane road now choked by the new traffic. And
like any good sim, I wanted to tell the omnipotent city-planner
moron to build me a four-lane road with a median and traffic
lights. NOW!
Two, if given an appreciable amount of extra time, my natural
instinct (like most people) is to spend it goofing off. With
the Internet, a full set of encyclopedias, and at least 20
novels I've been meaning to read, it's a wonder I ever get
anything done. Well, a wonder until I realize that I don't
actually get paid to find out that Woodrow Wilson's first wife
died while in office or that Tayshaun Prince had 19 points
for the Pistons Wednesday night or reminiscing about old computer
games that... come to think of it, I'd better get back to work.
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